- Acceptance Criteria
- Acceptance Test
- Acceptance Test Driven Development
- Affinity Mapping
- Agile
- AntiPattern
- Automated Build
- Backlog
- Backlog Grooming
- Backlog Item
- Backlog item effort
- Bucket System
- Burndown Chart
- Business Agility
- Class Responsibility Collaborator
- Collective Ownership
- Continuous deployment
- Continuous Integration
- Customer development
- Daily meeting
- Definition of Done
- Definition of Ready
- Dot Voting
- Emergence
- Empiricism
- Epic
- Estimation
- Exploratory testing
- Extreme Programming
- Facilitator
- Fibonacci Sequence
- Frequent Release
- Given-When-Then
- Impediment
- Impediment Backlog
- Incremental Development
- Integration
- INVEST
- Iteration
- Iterative development
- Kanban
- Kanban board
- Large/Uncertain/Small
- Lead time
- Milestone
- Milestone Retrospective
- Minimum Marketable Feature
- Minimum Viable Product
- Mob Programming
- Mock Objects
- Niko-niko Calendar
- Ordering Method
- Pair Programming
- Personas
- Planning Poker
- Points
- Process
- Product Backlog
- Product Owner
- Project Chartering
- Quick Design Session
- Refactoring
- Relative Estimation
- Release
- Release Burndown Chart
- Release Planning
- Retrospective
- Role-feature-reason
- Rule of Simplicity
- Scrum
- Scrum Master
- Scrum of Scrums
- Self-Organization
- Sign up for Tasks
- Simple Design
- Spike
- Sprint
- Sprint Goal
- Sprint Planning
- Stackeholder
- Story Mapping
- Story Point
- Story Splitting
- T-Shirt Sizes
- Task Board
- Team
- Team member
- Team Room
- Test Driven Development
- Three amigos
- Three C´s
- Thumb vote
- Timebox
- Timeboxing
- Ubiquitous Language
- Unit Testing
- Usability Testing
- User Story
- Velocity
- Version Control
- Vision Statement
- What
- XP Practices